Andrej Karpathy on

ai models

6 entries, 2 Aug 2026 to 3 Aug 2026

On the recordsourced and dated, oldest first

    1. posted

      Karpathy likes procedural code for storyboarding and control, with video-to-video models for texturing

      “@rainisto @DavidmComfort agree!! i quite like the idea of procedural code for storyboarding and control, and then video to video models for texturing and looksmaxxing.”

      2 Aug 2026 · X · source
    2. posted

      Karpathy clarifies he used Eleven Labs for audio, with LLMs able to use APIs

      “@cunkpyber Eleven Labs for the audio. LLMs can easily use the APIs (here I did that part manually because I felt picky about the voice).”

      2 Aug 2026 · X · source
    3. posted

      Karpathy shares browser-playable source for his Lord of the Rings test and jokes about GTA Hobbiton

      “More on the pelican on the bicycle test from @simonw: https://t.co/OXmtODyTKj I uploaded the source here so it's playable in the browser, forkable etc. https://t.co/w3Nctc888d Look out for GTA Hobbiton dropping before GTA VI :)”

      2 Aug 2026 · X · source
    4. posted

      Karpathy wonders if ngrams or decision trees give better log probs than neural models at 25KB constraint

      “@MattBeton so fun! :) at some point i wonder if ngram (tables) or even something like decision trees start to give superior log probs, and at much smaller program lengths overall (sum of program + weights). i.e. what is the best val loss model overall, for 25KB of user space. fun q!”

      2 Aug 2026 · X · source
    5. posted

      Karpathy tests Opus 5 with first paragraph of Lord of the Rings and 1M token budget at roughly $10 cost

      “We're starting to leave the territory where you'd test an LLM by e.g. "create an svg of pelican on a bicycle". As one idea to generalize it, I was interested what Opus 5 would do if I gave it the first paragraph of the Lord of the Rings, a 1M token budget (~$10) and asked for https://t.co/ybIpXhYSsj”

      2 Aug 2026 · X · source
    6. posted

      Karpathy shares that he gave Three.js feedback to Opus and learned about instanced meshes

      “@threejs I was curious and gave your feedback to Opus. TIL! https://t.co/t5HvyZsBlh”

      3 Aug 2026 · X · source

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